
Konami has detailed its latest patch for Metal Gear Solid Delta: Snake Eater, which makes some changes to texture and model assets whilst fixing crashing instances and more on all platforms, including Xbox.
In terms of new features here, there’s just the one major addition, as Konami adds inverted camera controls for folks who prefer to play that way. The team hasn’t fully detailed those texture and model swaps, but they are mentioned in the patch notes.
Speaking of, here are the full patch notes for Metal Gear Solid Delta: Snake Eater on Xbox Series X|S:
Additional Features
Added Inverted Camera Look (Horizontal) option.
(This setting can be found in the Options menu under Controls.)
Other Fixes
- Fixed an issue where players might not receive the reward for collecting all GA-KO.
- Updated textures and models in certain scenes.
- Resolved most issues that could cause the game to crash after investigating received reports.
- Minor bug fixes and adjustments.
Konami also notes that a further patch is in the works, which will bring “improvements to overall performance stability” on all platforms. The team does mention that “we may need some time to review and address” the next update, so expect to be waiting a short while for that one to drop on Xbox.
