Early looks at Metal Gear Solid Delta: Snake Eater indicate that the game isn’t performing on the PlayStation 5 Pro as well as it should. Strangely enough, tests of Metal Gear Solid Delta: Snake Eater indicate that the PS5 does a better job than the PlayStation 5 Pro in a few different ways, including the game’s frame rate.
Following on the heels of the successful Silent Hill 2 remake, fans have been waiting for Konami’s next remake with bated breath. Unlike Silent Hill 2, Metal Gear Solid Delta: Snake Eater keeps the original voice cast, but both remakes utilize Unreal Engine 5.
Based on the performance issues Digital Foundry is seeing in early tests, expectant fans who own PS5 Pro consoles may not be happy. When the game was compared side-by-side on a PS5 and a PS5 Pro, both consoles saw frame rate drops, with the standard PS5 running at around 48-60 FPS in Performance Mode, but in some areas, that could drop as low as 30-50 FPS. However, the PS5 Pro frame rate, on average, was lower than the PS5’s Performance Mode, with dips in areas where the PS5 performed well, and a range of 30-60 FPS in busy areas. When looked at side-by-side, the PS5 in Performance Mode averaged 7 frames per second higher than the PS5 Pro.
While some players may not be too bothered by frame rate dips, unfortunately, there are also issues with how the game looks on the PS5 Pro. When comparing a jungle scene between the two consoles, the PS5 in Performance Mode displayed at 864p, while quality mode was at 1412p, but the PS5 Pro was at 756p. Though the PS5 Pro uses PSSR to upscale visuals, Digital Foundry found that the PS5 Pro’s reconstructed image “seemed to struggle to meet the clarity of the base PS5.” PSSR also seemed to have issues with denoising, leading to more flickering shading on the Pro than the standard console.
However, not everything about the PS5 Pro version was inferior. The PS5 Pro did a better job of cleaning up flickering artifacts in motion, and had fewer issues with occlusion artifacts. Overall, though, PS5 Pro players may be frustrated with the current state of the game.
It’s still possible that a day one patch could greatly improve these issues before players start up the game for the first time. With the release date for Metal Gear Solid Delta: Snake Eater rapidly approaching, it won’t be long before fans learn if the problems have been ironed out. In the meantime, those who own both versions of the console might want to dust off their old PS5s.